Super Mario: how Nintendo conquered America
(eAudiobook)
The story of Nintendo's rise and the beloved icon who made it possible Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die-hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because he was considered expendable; Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success; and the unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the nongamer, especially now with the Wii. Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption.
Notes
Ryan, J., & Porter, R. (2012). Super Mario: how Nintendo conquered America. Unabridged. [United States], Blackstone Publishing.
Chicago / Turabian - Author Date Citation (style guide)Ryan, Jeff and Ray, Porter. 2012. Super Mario: How Nintendo Conquered America. [United States], Blackstone Publishing.
Chicago / Turabian - Humanities Citation (style guide)Ryan, Jeff and Ray, Porter, Super Mario: How Nintendo Conquered America. [United States], Blackstone Publishing, 2012.
MLA Citation (style guide)Ryan, Jeff, and Ray Porter. Super Mario: How Nintendo Conquered America. Unabridged. [United States], Blackstone Publishing, 2012.
Hoopla Extract Information
hooplaId | 10025119 |
---|---|
title | Super Mario |
kind | AUDIOBOOK |
price | 2.49 |
active | 1 |
pa | 0 |
profanity | 0 |
children | 0 |
demo | 0 |
rating | |
abridged | 0 |
dateLastUpdated | Jun 16, 2020 12:07:43 AM |
Record Information
Last File Modification Time | Nov 23, 2023 02:48:12 AM |
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Last Grouped Work Modification Time | Apr 26, 2024 02:10:38 AM |
MARC Record
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511 | 1 | |a Read by Ray Porter. | |
520 | |a The story of Nintendo's rise and the beloved icon who made it possible Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market. Lawsuits, Hollywood, die-hard fans, and face-offs with Sony and Microsoft are all part of the drama. Find out about: Mario's eccentric yet brilliant creator, Shigeru Miyamoto, who was tapped for the job because he was considered expendable; Minoru Arakawa, the son-in-law of Nintendo's imperious president, who bumbled his way to success; and the unexpected approach that allowed Nintendo to reinvent itself as the gaming system for the nongamer, especially now with the Wii. Even those who can't tell a Koopa from a Goomba will find this a fascinating story of striving, comeuppance, and redemption. | ||
538 | |a Mode of access: World Wide Web. | ||
650 | 0 | |a Biography. | |
650 | 0 | |a Business. | |
650 | 0 | |a Computer programming. | |
650 | 0 | |a Computers. | |
650 | 0 | |a Economics. | |
650 | 0 | |a Games. | |
650 | 0 | |a Science. | |
700 | 1 | |a Porter, Ray,|e reader. | |
710 | 2 | |a hoopla digital. | |
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