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Minecraft: the unlikely tale of Markus "Notch" Persson and the game that changed everything
(Book)

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Uniform Title:
Contributors:
Published:
New York, NY : Seven Stories Press, 2013.
Physical Desc:
255 pages ; 19 cm
Status:
North Highlands-Antelope
794.8 G618 2013
Description

A few years ago, 32-year-old Markus "Notch" Persson of Stockholm was an unknown and bored computer programmer. Today, he is a multi-millionaire international icon. Minecraft, the "virtual Lego" game Markus crafted in his free time, has become one of the most talked about activities since Tetris. Talked about by tens of millions of people, in fact. It is the story of unlikely success, fast money, and the power of digital technology to rattle an empire. And it is about creation, exclusion, and the feeling of not fitting in. Here Markus opens up for the first time about his life. About his old Lego-filled desk at school. About the first computer his father brought home one day. But also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary. Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything is a Cinderella story for the Internet age.

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Call Number
Status
North Highlands-Antelope
794.8 G618 2013
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Folsom Adult
794.8 GOL 2013
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More Details
Format:
Book
Edition:
First English Language Edition.
Language:
English
ISBN:
9781609805371, 1609805372

Notes

General Note
Originally published in Swedish as "Minecraft: Block, Pixlar Och Att Gora Sig En Hacka."
Description
A few years ago, 32-year-old Markus "Notch" Persson of Stockholm was an unknown and bored computer programmer. Today, he is a multi-millionaire international icon. Minecraft, the "virtual Lego" game Markus crafted in his free time, has become one of the most talked about activities since Tetris. Talked about by tens of millions of people, in fact. It is the story of unlikely success, fast money, and the power of digital technology to rattle an empire. And it is about creation, exclusion, and the feeling of not fitting in. Here Markus opens up for the first time about his life. About his old Lego-filled desk at school. About the first computer his father brought home one day. But also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary. Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything is a Cinderella story for the Internet age.
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Citations
APA Citation (style guide)

Goldberg, D., & Larsson, L. (2013). Minecraft: the unlikely tale of Markus "Notch" Persson and the game that changed everything. First English Language Edition. New York, NY, Seven Stories Press.

Chicago / Turabian - Author Date Citation (style guide)

Goldberg, Daniel, 1982- and Linus, Larsson. 2013. Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game That Changed Everything. New York, NY, Seven Stories Press.

Chicago / Turabian - Humanities Citation (style guide)

Goldberg, Daniel, 1982- and Linus, Larsson, Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game That Changed Everything. New York, NY, Seven Stories Press, 2013.

MLA Citation (style guide)

Goldberg, Daniel and Linus Larsson. Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game That Changed Everything. First English Language Edition. New York, NY, Seven Stories Press, 2013.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
cfba9578-2428-2c6b-05fa-de4816bd61ef
Go To GroupedWork

Record Information

Last Sierra Extract TimeApr 15, 2024 05:30:19 PM
Last File Modification TimeApr 15, 2024 05:31:02 PM
Last Grouped Work Modification TimeApr 25, 2024 02:10:18 AM

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5050 |a Two, One... -- For Beginners -- "Do You want me to Feel Sorry For You Or Something?" -- Gamesworth Billions -- "They Just Don't Get It" -- Macho Men With Big Guns -- "This Is Way Too Much Fun. I Built A Bridge." -- The Hedonic Hot Spot Of The Brain -- "Yes, You Should Buy This Game" -- The Squid Situation -- A Dilemma Concerning House Cats -- Too Many For Two Pizzas -- More Than A Game -- Becoming A Lego -- " You Did It, Markus. You Did Good." -- Back To The Boy's Room -- Sources -- Ludography.
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