Power Play
(Adobe EPUB eBook, Kindle Book, OverDrive Read)
After discovering the truth about her spy school/boarding school—and her super-spy mom—Abby Hunter is ready for her next adventure, but what's about to happen is something she never would have guessed...
Everyone at The Smith School is obsessed with Monster Mayhem, the latest reality video game craze. But when Drexel Caine, the mastermind behind the game, is suddenly kidnapped, it becomes clear that the kidnappers are playing for more than just special badges.
After Drexel's son—who is Abby's friend, Toby—receives a cryptic message, Abby and her friends discover the kidnapping is part of a bigger scheme that could take down The Center for good.
With the help of Abby's frenemy (and reluctant mentor), Veronica Brooks, the group tackles their first official Center Mission. They tangle with the world's most notorious hacker, get in trouble for the possible theft of the Mona Lisa, and prepare for the ultimate showdown in London. But not before they have to contend with one more hurdle: the agonizing Smith School Spring Formal. Along the way, they discover they are much stronger as a team than they can ever be alone.
And with a little luck, they might just save the world.
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Level 4.7, 8 Points
Beth McMullen. (2018). Power Play. Aladdin.
Chicago / Turabian - Author Date Citation (style guide)Beth McMullen. 2018. Power Play. Aladdin.
Chicago / Turabian - Humanities Citation (style guide)Beth McMullen, Power Play. Aladdin, 2018.
MLA Citation (style guide)Beth McMullen. Power Play. Aladdin, 2018.
Library | Owned | Available |
---|---|---|
Shared Digital Collection | 1 | 1 |
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- bioText: Beth McMullen is the author of the Mrs. Smith's Spy School for Girls series; the Lola Benko, Treasure Hunter series; the Secret of the Storm series; and several adult mysteries. Her books have heroes and bad guys, action and messy situations. An avid reader, she once missed her subway stop and rode the train all the way to Brooklyn because the book she was reading was that good. She lives in northern California with her family and two cats. Visit her at BethMcMullenBooks.com.
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- Abby and the rest of her friends go international as they embark on their first "official" Center mission in this second book in the Mrs. Smith's Spy School for Girls series.
After discovering the truth about her spy school/boarding school—and her super-spy mom—Abby Hunter is ready for her next adventure, but what's about to happen is something she never would have guessed...
Everyone at The Smith School is obsessed with Monster Mayhem, the latest reality video game craze. But when Drexel Caine, the mastermind behind the game, is suddenly kidnapped, it becomes clear that the kidnappers are playing for more than just special badges.
After Drexel's son—who is Abby's friend, Toby—receives a cryptic message, Abby and her friends discover the kidnapping is part of a bigger scheme that could take down The Center for good.
With the help of Abby's frenemy (and reluctant mentor), Veronica Brooks, the group tackles their first official Center Mission. They tangle with the world's most notorious hacker, get in trouble for the possible theft of the Mona Lisa, and prepare for the ultimate showdown in London. But not before they have to contend with one more hurdle: the agonizing Smith School Spring Formal. Along the way, they discover they are much stronger as a team than they can ever be alone.
And with a little luck, they might just save the world. - seriesId
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May 1, 2018
Gr 4-8-Abby and friends are back in this rip-roaring second installment. This time, Toby's dad has been kidnapped by a mysterious villain. Abby, Izumi, and Charlotte must help Toby complete a series of tasks in order to beat the deadline to save his father. The story meanders through various locales with lots of action, sometimes making it tricky to keep up with the chain of events. Initially, it seems like Toby's complicated relationship with his father will be explored, but that is set aside in favor of a new character with whom Toby has a troubled past. This new character feels like a throwaway bad guy, making it a little difficult to emotionally invest in the story's resolution. Readers may also struggle to relate to the very privileged lifestyle of Abby and her friends, who can call up a private jet at a moment's notice. Even with these challenges, Abby's delightfully quick and witty sense of humor and the continual excitement of the plot provide pleasant and satisfying escapism. Young readers will enjoy the quirky spy gadgets, as well as the fact that it's the kids who save the day. VERDICT A celebration of friendship and girl power, this exciting spy story will keep readers on the edge of their seats. Purchase where the first book has fans.-Alyssa Annico, Youngstown State University, OH
Copyright 2018 School Library Journal, LLC Used with permission.
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May 15, 2018
In this sequel to Mrs. Smith's Spy School for Girls (2017), Abby and pals at Smith School seek to uncover an avenging, demented computer hacker.Beneath Smith School's "preppy paradise" lies a second, secret school that prepares kids to become spies for the government-sponsored Center, and 13-year-old Abby's convinced she'd "make an amazing spy." When Drexel Caine, father of Abby's classmate Toby and owner of the challenging augmented reality game "Monster Mayhem," is kidnapped, Toby receives instructions from a hacker. Toby must win "Monster Mayhem" in exchange for Drexel's release. On their school trip to Paris, Toby vanishes at the Louvre, and Abby learns the hacker's none other than the notorious Micron. Abby's frantic search for missing Toby leads her to Florida and then, allied with Center agents, on a dangerous mission to London, hoping to trap Micron. Once again, Abby's cheeky, first-person, present-tense narration lends immediacy, realism, and humor to her well-intended penchant for precarious adventure. Grounded by the traditional boarding school venue and supported by a diverse cast of school chums, Abby (who seems to be white) reveals the makings of a real spy in the suspenseful climax.Fearless wannabe spy Abby's return in her latest fast-paced, intriguing, international escapade involving a complex computer game guarantees a rousing read. (Mystery. 9-13)COPYRIGHT(2018) Kirkus Reviews, ALL RIGHTS RESERVED.
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After discovering the truth about her spy school/boarding school—and her super-spy mom—Abby Hunter is ready for her next adventure, but what's about to happen is something she never would have guessed...
Everyone at The Smith School is obsessed with Monster Mayhem, the latest reality video game craze. But when Drexel Caine, the mastermind behind the game, is suddenly kidnapped, it becomes clear that the kidnappers are playing for more than just special badges.
After Drexel's son—who is Abby's friend, Toby—receives a cryptic message, Abby and her friends discover the kidnapping is part of a bigger scheme that could take down The Center for good.
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