Significant zero: heroes, villains, and the fight for art and soul in video games
(Book)
"From the award-winning videogame writer behind Spec Ops: The Line comes an exclusive behind-the-scenes look at how today's blockbuster video games are made. When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer--he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry--Bioshock, Civilization, Borderlands, and Mafia among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls. In his reflective yet comically-observant voice, Williams walks you through his unlikely and at times inglorious rise within one of the world's top gaming companies, exposing an industry abundant in brain power and out-sized egos, but struggling to stay innovative. Significant Zero also provides clear-eyed criticism of the industry's addiction to violence and explains how the role of the narrative designer--the poor soul responsible for harmonizing gameplay with storylines--is crucial for expanding the scope of video games into more immersive and emotional experiences. Significant Zero offers a rare look inside this fascinating, billion-dollar industry and a path forward for its talented men and women--gamers and nongamers alike--that imagines how video games might inspire the best in all of us"--
"An award-winning videogame writer offers a rare behind-the-scenes look inside the gaming industry, and expands on how games are transformed from mere toys into meaningful, artistic experiences"--
Notes
Williams, W. (2017). Significant zero: heroes, villains, and the fight for art and soul in video games. New York, Atria Books.
Chicago / Turabian - Author Date Citation (style guide)Williams, Walt. 2017. Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games. New York, Atria Books.
Chicago / Turabian - Humanities Citation (style guide)Williams, Walt, Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games. New York, Atria Books, 2017.
MLA Citation (style guide)Williams, Walt. Significant Zero: Heroes, Villains, and the Fight for Art and Soul in Video Games. New York, Atria Books, 2017.
Record Information
Last Sierra Extract Time | Apr 17, 2024 08:43:07 PM |
---|---|
Last File Modification Time | Apr 17, 2024 08:44:31 PM |
Last Grouped Work Modification Time | Apr 25, 2024 02:10:18 AM |
MARC Record
LEADER | 03807cam 22005054i 4500 | ||
---|---|---|---|
001 | sky289288327 | ||
003 | SKY | ||
005 | 20180717000000.0 | ||
008 | 170804s2017 nyu 000 0aeng | ||
010 | |a 2017018270 | ||
015 | |a GBB7D7475|2 bnb | ||
020 | |a 9781501129957 | ||
020 | |a 1501129953 | ||
020 | |a 9781501129964 | ||
020 | |a 1501129961 | ||
040 | |a DLC|b eng|e rda|c DLC|d DLC|d SKYRV | ||
042 | |a pcc | ||
043 | |a n-us--- | ||
049 | |a JRS | ||
050 | 0 | 0 | |a GV1469.3|b .W57 2017 |
082 | 0 | 0 | |a 794.8|2 23 |
099 | |a 794.8 W728 2017 | ||
100 | 1 | |a Williams, Walt,|e author. | |
245 | 1 | 0 | |a Significant zero :|b heroes, villains, and the fight for art and soul in video games /|c Walt Williams. |
264 | 1 | |a New York :|b Atria Books,|c 2017. | |
300 | |a x, 290 pages ;|c 24 cm | ||
336 | |a text|b txt|2 rdacontent | ||
337 | |a unmediated|b n|2 rdamedia | ||
338 | |a volume|b nc|2 rdacarrier | ||
505 | 0 | |a Tutorial -- God, lies, and video games -- Breaking in -- Eat shit or die trying -- The cruel tutelage of Peter Griffin -- Enraptured -- Made men -- Lost at sea -- Significant zero -- Character flaws -- Walking the line -- We are not heroes -- Development never changes -- Airplanes -- Into darkness -- Not the fall but the stop -- Epilogue: New game plans. | |
520 | |a "From the award-winning videogame writer behind Spec Ops: The Line comes an exclusive behind-the-scenes look at how today's blockbuster video games are made. When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer--he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry--Bioshock, Civilization, Borderlands, and Mafia among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls. In his reflective yet comically-observant voice, Williams walks you through his unlikely and at times inglorious rise within one of the world's top gaming companies, exposing an industry abundant in brain power and out-sized egos, but struggling to stay innovative. Significant Zero also provides clear-eyed criticism of the industry's addiction to violence and explains how the role of the narrative designer--the poor soul responsible for harmonizing gameplay with storylines--is crucial for expanding the scope of video games into more immersive and emotional experiences. Significant Zero offers a rare look inside this fascinating, billion-dollar industry and a path forward for its talented men and women--gamers and nongamers alike--that imagines how video games might inspire the best in all of us"--|c Provided by publisher. | ||
520 | |a "An award-winning videogame writer offers a rare behind-the-scenes look inside the gaming industry, and expands on how games are transformed from mere toys into meaningful, artistic experiences"--|c Provided by publisher. | ||
600 | 1 | 0 | |a Williams, Walt. |
650 | 0 | |a Video games industry. | |
650 | 0 | |a Video games|x Design. | |
650 | 0 | |a Violence in video games. | |
650 | 0 | |a Video game designers|z United States|v Biography. | |
650 | 7 | |a GAMES / Video & Electronic.|2 bisacsh | |
650 | 7 | |a BIOGRAPHY & AUTOBIOGRAPHY / Entertainment & Performing Arts.|2 bisacsh | |
655 | 7 | |a Autobiographies.|2 lcgft | |
776 | 0 | 8 | |i Online version:|a Williams, Walt, author.|t Significant zero|d New York : Atria Books, 2017|z 9781501129971|w (DLC) 2017037552 |
907 | |a .b25043201 | ||
945 | |y .i76617695|i 33029065157935|l cenag|s -|k |u 4|x 0|w 0|v 0|t 3|z 09-11-17|o -|a 794.8 W728 2017 | ||
945 | |y .i80156800|i 33029106445299|l carag|s -|k |u 2|x 1|w 1|v 1|t 3|z 01-14-19|o - | ||
998 | |e -|d a |f eng|a car|a cen |