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In Real Life
(Kindle Book, OverDrive Read)

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Published:
First Second 2014
Status:
Checked Out
Description

Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. Gaming is, for Anda, entirely a good thing.
But things become a lot more complicated when Anda befriends a gold farmer — a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake.
From acclaimed teen author Cory Doctorow and rising star cartoonist Jen Wang, In Real Life is a sensitive, thoughtful look at adolescence, gaming, poverty, and culture-clash.
This title has common Core connections.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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Format:
Kindle Book, OverDrive Read
Street Date:
10/14/2014
Language:
English
ISBN:
9781466858619
ASIN:
B00NS3NBU2
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Citations
APA Citation (style guide)

Cory Doctorow. (2014). In Real Life. First Second.

Chicago / Turabian - Author Date Citation (style guide)

Cory Doctorow. 2014. In Real Life. First Second.

Chicago / Turabian - Humanities Citation (style guide)

Cory Doctorow, In Real Life. First Second, 2014.

MLA Citation (style guide)

Cory Doctorow. In Real Life. First Second, 2014.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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Shared Digital Collection20

There are 5 holds on this title.

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Grouped Work ID:
095c6524-d733-4125-e1e6-faaa784b3904
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Needs Update?:
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Date Added:
Sep 21, 2018 16:21:52
Date Updated:
Sep 21, 2018 16:21:52
Last Metadata Check:
Apr 22, 2024 17:40:14
Last Metadata Change:
Oct 26, 2023 12:33:22
Last Availability Check:
Apr 22, 2024 17:40:16
Last Availability Change:
Apr 22, 2024 17:40:16
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OverDrive Product Record

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      • value: books for kids aged 12 13 14 15 16 17 18
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      • value: gold farming
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      • value: nyt best selling comic books
      • value: serious ya comics
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      • bioText: Cory Doctorow is a regular contributor to the Guardian, Locus, and many other publications. He is a special consultant to the Electronic Frontier Foundation, an MIT Media Lab Research Associate and a visiting professor of Computer Science at the Open University. His award-winning novel Little Brother and its sequel Homeland were New York Times bestsellers. His novella collection Radicalized was a CBC Best Fiction of 2019 selection. Born and raised in Canada, he lives in Los Angeles.
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title
In Real Life
fullDescription

Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. Gaming is, for Anda, entirely a good thing.
But things become a lot more complicated when Anda befriends a gold farmer — a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake.
From acclaimed teen author Cory Doctorow and rising star cartoonist Jen Wang, In Real Life is a sensitive, thoughtful look at adolescence, gaming, poverty, and culture-clash.
This title has common Core connections.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

gradeLevels
      • value: Grade 50
      • value: Grade 1
      • value: Grade 2
reviews
      • premium: False
      • source: BCCB
      • content:

        "Stunning artwork . . . An educational introduction offers further infight into gaming and the economies and political implications behind them."

      • premium: False
      • source: Booklist, STARRED REVIEW
      • content: "*The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls."
      • premium: False
      • source: School Library Journal
      • content: "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves."
      • premium: False
      • source: Kirkus Reviews
      • content: "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow."
      • premium: False
      • source: Felicia Day
      • content: "A lovely graphic novel for gamer girls of all ages."
      • premium: True
      • source: Publisher's Weekly
      • content:

        August 25, 2014
        In a heartfelt and of-the-moment story, Doctorow draws on his technology acumen and activism to portray the intricacies of 21st-century global citizenry, while also touching on what it means to be a gamer (particularly a female one). After joining the massively multiplayer online game Coarsegold, Arizona high schooler Anda meets Raymond, a boy from China who works as a “gold farmer,” collecting in-game resources to be sold for real-world cash (a concept Doctorow explored in-depth in 2010’s For the Win). Initially, Anda is led to believe that Raymond and his ilk are corrupting the game, but after she discovers their tenuous economic circumstances and poor living conditions, she begins urging Raymond to demand better treatment. It’s a noble cause, but it comes with potential consequences for both Raymond and Anda. Characters come to life through Wang’s (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective. Ages 12–up. Author’s agent: Russell Galen, Scovil Galen Ghosh Literary Agency.

      • premium: True
      • source: Kirkus
      • content:

        September 1, 2014
        Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels.Anda, a shy, overweight gamer and a recent transplant to Flagstaff, Arizona, is beyond excited when a guest speaker in one of her classes invites her to join in playing a massive multiplayer online role-playing game called "Coarsegold." With her parents' approval, Anda joins the presenters' guild, a group of girls playing the game as girl avatars. Once in "Coarsegold," Anda-known online as Kalidestroyer-is confronted by another guild member named Lucy, who asks her if she'd be interested in earning "real cash." When she accepts, she's pulled into a world of real-money economies where workers "play" the game, garnering items they can then sell for actual money to other players. Doctorow takes a subject that many people probably haven't considered (unless they've already read his For the Win, 2010) and uses the fictional frame to drive home a hard truth: that many of the games we play or items we buy have unseen people tied to them, people who have their own struggles. Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and serious food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow. (Graphic fiction. 12-16)

        COPYRIGHT(2014) Kirkus Reviews, ALL RIGHTS RESERVED.

      • premium: True
      • source: School Library Journal
      • content:

        September 1, 2014

        Gr 9 Up-Anda begins playing Coarsegold Online, a massive multiplayer game, after a gamer specifically looking for girls to play as female characters visits her school. Immediately adept at the game, Anda meets a player who tells her she can make money by killing characters farming for gold. These farmers sell gold to players, allowing them to essentially cheat at the game by quickly buying items they have not earned. Anda meets Raymond, a Chinese teen who works as a gold farmer. She learns about his real life-he works long days and has no health coverage. She encourages him to demand health care or strike, a choice that ends up having real-world ramifications. The narrative toggles between the in-game story and real life. The illustrations of the game are vibrant and dynamic, contrasting well with the muted browns and drab greens of Anda's reality. A detailed introduction by Doctorow about games, economics, politics, and activism serves to ensure readers "get" the story. The author attempts to tackle these large issues and others (like gender and privilege) but only does so superficially. The writing can feel heavy-handed, with the message overpowering Anda's voice. The problematic notion of a white character speaking for and trying to save minority characters (that all look identical) is addressed, but the too tidy ending makes that issue, and many others, feel oversimplified. The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves, but readers may ultimately find the story unsatisfying.-Amanda MacGregor, formerly at Apollo High School Library, St. Cloud, MN

        Copyright 2014 School Library Journal, LLC Used with permission.

      • premium: True
      • source: Booklist
      • content:

        Starred review from September 15, 2014
        Grades 7-10 *Starred Review* While in programming class, Anda is invited to join a girls-only fighting guild in a new MMORPG, and she jumps at the chance. Soon, she's recruited by another player for paid missions to exterminate gold farmers, low-level players who use the game for profit. It all seems like good, honest fun until she talks to one gold farmer, Raymond, a teen in China who is also playing the game, but for him, it's a job, and his working conditions are unsafe. Anda encourages Raymond to foment a strike, but it doesn't go well. Guilt-ridden, she attempts to find other ways to help, and she becomes more in tune with global injustice and labor issues in the process. Doctorow's story brilliantly ties together real-world economic and labor issues in the context of an online game, and he emphasizes the implications of actions taken in the gaming world that many players may take for granted. Wang's gorgeous, jewel-toned panels give lively, expressive shape to both chubby Anda's real life in Colorado and the fantastical battles in the game. The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls.(Reprinted with permission of Booklist, copyright 2014, American Library Association.)

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shortDescription

Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. Gaming is, for Anda, entirely a good thing.
But things become a lot more complicated when Anda befriends a gold farmer — a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake.
From acclaimed teen author Cory Doctorow and rising star cartoonist Jen Wang, In Real Life is a sensitive, thoughtful look at adolescence, gaming, poverty, and culture-clash.
This title has common Core connections.
At the...

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      • description: Young Adult Fiction / Comics & Graphic Novels / Coming of Age