The Dragon Players: A Graphic Novel
(Kindle Book, OverDrive Read)
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Frank Cammuso. (2013). The Dragon Players: A Graphic Novel. Scholastic Inc.
Chicago / Turabian - Author Date Citation (style guide)Frank Cammuso. 2013. The Dragon Players: A Graphic Novel. Scholastic Inc.
Chicago / Turabian - Humanities Citation (style guide)Frank Cammuso, The Dragon Players: A Graphic Novel. Scholastic Inc, 2013.
MLA Citation (style guide)Frank Cammuso. The Dragon Players: A Graphic Novel. Scholastic Inc, 2013.
Library | Owned | Available |
---|---|---|
Shared Digital Collection | 1 | 0 |
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- Award-winning artist Frank Cammuso's hilarious graphic novel sequel to THE DODGEBALL CHRONICLES.Artie King, the uncrowned good guy of Camelot Middle School, is back with his pals Percy and Wayne in tow as he tries to evade evil Principal Dagger, avoid the school bully Joe and his Horde, and unravel the secret of a pack of mysterious magic cards he finds in his locker. Frank Cammuso's action-packed art and comic dialogue is sure to appeal to graphic novel fans and bring new readers to the format. It's knights, knaves, and nonstop fun!
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January 1, 2010
Gr 4-8-Young Artie King and his knights, Percy and Wayne, are preparing for the annual Dragon Day at school. Mischief occurs at the start of the tale when Waynes bowling ball soars into the air and lands on the principals windshield. In order to raise money to get it repaired, the young knights are signed up by Arties sister, Morgan, to compete in the Dragon Duel robot tournament. The fun and mayhem begin when the boys attempt to get help on building a robot that could possibly win against the bully, Horde, who is known for cheating. Merlin is the wise science teacher who guides Arthur in the right direction, and instead of the Ladies of the Lake, the wisdom and foresight come from the Ladies of the Lunch who stir a large boiling pot and speak in rhyme. An entertaining and colorful graphic novel."Nancy D. Tolson, Mitchell College, New London, CT"Copyright 2010 School Library Journal, LLC Used with permission.
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November 15, 2009
Grades 2-4 Artie King and his pals (The Dodgeball Chronicles, 2008) once again use brains and wit to stand down the school bullies, this time in a tale involving a robot contest. Bouncy, full-color cartoons show the action and character moods, while the text carries the motivations and character development forward, making this a delightfully authentic graphic novel for junior readers. While familiarity with the tales of Camelot bring further humor to the setting and nomenclature in the Knights of the Lunch Table series, its not necessary for enjoying the funand moral-bearingtale.(Reprinted with permission of Booklist, copyright 2009, American Library Association.)
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- Award-winning artist Frank Cammuso's hilarious graphic novel sequel to THE DODGEBALL CHRONICLES.Artie King, the uncrowned good guy of Camelot Middle School, is back with his pals Percy and Wayne in tow as he tries to evade evil Principal Dagger, avoid the school bully Joe and his Horde, and unravel the secret of a pack of mysterious magic cards he finds in his locker. Frank Cammuso's action-packed art and comic dialogue is sure to appeal to graphic novel fans and bring new readers to the format. It's knights, knaves, and nonstop fun!
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