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Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
(eAudiobook)

Book Cover
Average Rating
Series:
Contributors:
Published:
[United States] : Tantor Media, Inc., 2021.
Content Description:
1 online resource (1 audio file (9hr., 16 min.)) : digital.
Status:
Description

Veteran video game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games. Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted. Learn about the creators and inspiration (Mario was named after Nintendo's landlord after he barged into a staff meeting demanding rent), discover historical trivia and Easter eggs (the developers of Halo 2 drank over 24,000 gallons of soda while making the game), and explore the innovations that make each game special (the ghosts in Pac-Man are the first example of AI in a video game). Finally, here's a young adult nonfiction book about video games. Whether you consider yourself a hard-core gamer or are just curious to see what everyone is talking about, Game On! is the book for you!

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More Details
Format:
eAudiobook
Edition:
Unabridged.
Language:
English
ISBN:
9781705297797, 170529779X

Notes

Restrictions on Access
Instant title available through hoopla.
Participants/Performers
Read by Ryan Burke.
Description
Veteran video game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games. Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted. Learn about the creators and inspiration (Mario was named after Nintendo's landlord after he barged into a staff meeting demanding rent), discover historical trivia and Easter eggs (the developers of Halo 2 drank over 24,000 gallons of soda while making the game), and explore the innovations that make each game special (the ghosts in Pac-Man are the first example of AI in a video game). Finally, here's a young adult nonfiction book about video games. Whether you consider yourself a hard-core gamer or are just curious to see what everyone is talking about, Game On! is the book for you!
System Details
Mode of access: World Wide Web.
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Citations
APA Citation (style guide)

Hansen, D., & Burke, R. (2021). Video Game History from Pong and Pac-Man to Mario, Minecraft, and More. Unabridged. [United States], Tantor Media, Inc.

Chicago / Turabian - Author Date Citation (style guide)

Hansen, Dustin and Ryan, Burke. 2021. Video Game History From Pong and Pac-Man to Mario, Minecraft, and More. [United States], Tantor Media, Inc.

Chicago / Turabian - Humanities Citation (style guide)

Hansen, Dustin and Ryan, Burke, Video Game History From Pong and Pac-Man to Mario, Minecraft, and More. [United States], Tantor Media, Inc, 2021.

MLA Citation (style guide)

Hansen, Dustin, and Ryan Burke. Video Game History From Pong and Pac-Man to Mario, Minecraft, and More. Unabridged. [United States], Tantor Media, Inc, 2021.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
2b9e0a4a-26c6-0eef-d62e-4569a0b16192
Go To GroupedWork

Hoopla Extract Information

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dateLastUpdatedJan 15, 2023 12:19:04 AM

Record Information

Last File Modification TimeNov 23, 2023 02:50:53 AM
Last Grouped Work Modification TimeFeb 12, 2024 11:07:01 PM

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