Fablehaven
Author:
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1. Fablehaven
Author:
Series Volume:
1.
Average Rating:
4.4 stars
Description:
When Kendra and Seth go to stay at their grandparents' estate, they discover that it is a sanctuary for magical creatures and that a battle between good and evil is looming.
Author:
Series Volume:
2.
Average Rating:
4.9 stars
Description:
At the end of the school year, Kendra and her brother, Seth, find themselves racing back to Fablehaven, a refuge for mythical and magical creatures where their grandfather is caretaker. The Society of the Evening Star, an ancient organization determined to infiltrate the preserve and steal a hidden artifact of great power, is storming the gates. If the artifact falls into the wrong hands, it could mean the downfall of other preserves and possily...
Author:
Series Volume:
3.
Average Rating:
4.8 stars
Description:
After defeating one enemy and unveiling a traitor, Kendra and Seth plunge into the international world of magic. As Kendra travels to another refuge to locate an artifact of incredible strength, Seth faces another attack at Fablehaven. The creatures there are turning, not falling into evil like the fairies previously but actually turning into shadow-- evolving into powerful and more threatening forms never seen before. Even those creatures known to...
Author:
Series Volume:
4.
Average Rating:
4.9 stars
Description:
The magical preserve Fablehaven provides refuge to numerous mystical species: centaurs, trolls, satyrs, ogres, fairies, minotaurs, brownies, imps, nymphs, and many others. But some beings are too large and powerful to be confined to regular enchanted refuges. These mightiest of creatures dwell inside the dragon sanctuaries.
Author:
Series Volume:
5.
Average Rating:
4.9 stars
Description:
Since ancient times, the great demon prison Zzyzx has protected the world from the most dangerous servants of darkness, including Gorgrog, the Demon King. After centuries of plotting, the Sphinx is on the verge of recovering the five artifacts necessary to open the legendary prison. To thwart the Sphinx's designs and find a safe home for the five artifacts, Kendra, Seth, and the Knights of the Dawn must venture far beyond the walls of Fablehaven in...